When PC Gamer visited The Blood of Dawnwalker's developer, Rebel Wolves, for our upcoming, world-exclusive issue of PC Gamer magazine, we spoke directly to the much-anticipated ARPG's design director, ...
"The game itself doesn't have a hard time limit and it doesn't require you to rush anything," the reply reads. While it does sound interesting to have a world that has an impending event inbound, that ...