Most video game art books follow a certain template: Load up on concept art, show how the game evolved during production, add some commentary to connect the dots. Some lean more heavily on a studio’s ...
Growing up in Clovis, keynote speaker Drew Merritt didn't think art could be a career, “but art has this amazing ability to ...
In the swiftly evolving world of artificial intelligence, Sam Altman, the CEO of OpenAI, finds himself addressing mounting challenges. Recently, ...