Most video game art books follow a certain template: Load up on concept art, show how the game evolved during production, add some commentary to connect the dots. Some lean more heavily on a studio’s ...
Growing up in Clovis, keynote speaker Drew Merritt didn't think art could be a career, “but art has this amazing ability to ...
In the swiftly evolving world of artificial intelligence, Sam Altman, the CEO of OpenAI, finds himself addressing mounting challenges. Recently, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results