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One of the developers on Skyrim comments on the frequent loading screens found in Bethesda games, explaining why they still ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to escape the confines of Cyrodiil to explore Valenwood, Skyrim, and even ...
Turns out that once you hit a tumbler upwards, you can continuously juggle it and it'll stay the same speed until you let it fall down again. That means you can essentially keep hitting a tumbler ...
Oblivion Remastered highlights a spiritual weight and grounded perspective that sets it apart from Skyrim’s more heroic and ...
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
Elder Scrolls IV Oblivion Remastered from developers Virtuos and Bethesda Game Studios is one of the biggest surprises of 2025 and could have a far-reaching impact on the industry as a whole.
The Elder Scrolls Online managed to revamp its AI and avoid Skyrim's fatal flaws, but can The Elder Scrolls 6 succeed too?
Yes, you read the title correctly, we're ranking inventory management systems. If you’ve played any RPG, you’ve likely found ...
Original Oblivion designer Bruce Nesmith told VideoGamer the game’s level scaling, or “world scaling” system was a “mistake.” Bethesda ended up changing the level scaling for 2011’s The Elder Scrolls ...
Oblivion Remastered is a perfect example of the right way to revisit an older game, enhancing everything that makes the ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Oblivion is still very much a 2006 game, but a humble approach to modernisation makes for a charming and occasionally ...