Caves of Qud is very much a roguelike title and not just because players can get permanently killed and end their run in a myriad of ways. It also looks a bit like the 1985 title that roguelikes are ...
Hey, you know that guy in accounting, Marco? If you want to find out more about him, you’d probably go surf LinkedIn or maybe a social media site. Inside a company, you might look on instant ...
The graphics closely resemble the original FPS, and it runs at a respectable speed. This isn't Graj's first foray into unconventional Doom ports. His portfolio includes projects like Doom-ascii ...
“This port uses a separate text field for each row in the screen, then it sets their contents to various ASCII characters ... to the washed-out monochrome graphics. But it does prove once ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access information on a device and to provide personalised ads and content, ad and ...
Using a six-color ASCII grid to represent sprites and graphics, the high-schooler managed to deliver a legible port of Doom, so long as you’re happy with a lengthy response time of 80ms per ...
The game uses a six-color ASCII grid to showcase sprites and graphics. This does not look great but I did not mind the lack of fidelity. Yes, if you consider a lengthy response time of 80ms per frame, ...
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Using a six-color ASCII grid to represent sprites and graphics, the high-schooler managed to deliver a legible port of Doom, so long as you’re happy with a lengthy response time of 80ms per frame ...