It's been a big week for Team Fortress 2's modding community (well, specifically a big eight days, but let's call it a week for convenience). Last Tuesday, Valve finally released The Team Fortress 2 ...
Team Fortress 2 maker Valve has handed over the game's full client and server code to fans, encouraging them to "change, extend or rewrite" TF2 in any non-commercial way possible. The code is now ...
Later this year, the Team Fortress 2 Classic mod will arrive on Steam to let you step back in time to the early days of Valve’s class-based shooter, when it was more game than hat collection ...
Here’s how it works. It took almost 20 years, but Team Fortress 2, the team-based FPS that changed a great many lives when it debuted in 2007, now has an SDK that Valve says will enable creators ...
Unlike the Steam Workshop or local content mods, this SDK gives mod makers the ability to change, extend or rewrite TF2, making anything from small tweaks to complete conversions possible.