Hosted on MSN10mon
Fallout: New Vegas director says his approach to weapon balance is "mostly vibes-based," because "the important thing is to see how things feel in practice"Fallout: New Vegas director and RPG veteran Josh Sawyer has given a bit of insight into how he goes about balancing abilities and weapons in games before their launch, and it turns out that a lot ...
But you don’t have to wait for Fallout 4 for that kind of thing; grab Weapons Mod Expanded for Fallout New Vegas and strap a laser sight onto your revolver, a choke on your shotgun, or a variety ...
Fallout: New Vegas players should recognize the latest sets glimpsed during the production of Fallout Season 2.
Results that may be inaccessible to you are currently showing.
Hide inaccessible results